UX/UI Designer, UI Artist & Lead 2D Artist
My duties and roles were exactly the same as for the “Planet Rescue: Animal Emergency” project. Both games were developed simultaneously.
We designed an Integrated Menu System that was run by modules. It allowed us to keep the same Meta-game for both games but created a totally different experience by changing the plot and game mechanics. This reduced our production time by up to a third of what was initially planned. This was an exceptional work experience.
“Miguel Angel is a great professional and you can always expect the best from him. Thanks to his creativity, could solve design problems in many ways but always in a imaginative manner, and always respecting the limitations of the platforms on which we were working. So, good co-worker with excellent communication skills.”
Javier Calet Toledo - Expert Tech Programmer en Ubisoft