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7/30

UX/UI Designer, UI Artist, Game Artist, Game Designer & Producer

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This is the second personal project that I have completed. As you can see above, I did everything but the code, the music and the cover. I hired a programmer who worked with me for 3 and a half months; a musician who created a melody (I got the other melodies and the FX from an audio library) and I hired a concept artist for the cover. I also created all the Marketing content such as the trailer, the Facebook entry, the company website etc...

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Seven months of hard work and a lot of discipline resulted in 'Panda Boom!' becoming a real game and a very interesting project of which I feel proud.

2017

Software

icon_sketch.jpg
icon_principle.jpg
icon_illustrator.jpg
icon_photoshop.jpg
icon_unity.jpg

Downloads

flowchart_prototype.png
flowchart_prototype-2.png

Promotional video

Menus - iPhone SE

Gameplay - iPhone SE

Tests

The UI animations from the game were first animated and prototyped using Sketch and Principle.

Concepts (iPad version)

Do you like the cover? It was created by a great freelance artist, Sukhbir Purewal. Everything else (including the logo) is my art.

Sprite Sheet

Most, but not all, of the assets.

All the artworks are copyright of their legitimate owners and are not to be used, duplicated and distributed without written permission from the owners.

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