7/30
UX/UI Designer, UI Artist, Game Artist, Game Designer & Producer
This is the second personal project that I have completed. As you can see above, I did everything but the code, the music and the cover. I hired a programmer who worked with me for 3 and a half months; a musician who created a melody (I got the other melodies and the FX from an audio library) and I hired a concept artist for the cover. I also created all the Marketing content such as the trailer, the Facebook entry, the company website etc...
Seven months of hard work and a lot of discipline resulted in 'Panda Boom!' becoming a real game and a very interesting project of which I feel proud.
2017
Promotional video
Menus - iPhone SE
Gameplay - iPhone SE
Tests
The UI animations from the game were first animated and prototyped using Sketch and Principle.
Concepts (iPad version)
Do you like the cover? It was created by a great freelance artist, Sukhbir Purewal. Everything else (including the logo) is my art.
Sprite Sheet
Most, but not all, of the assets.