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22/29

UX/UI Designer & UI Artist

 

'Yummy Yummy' is one of the few game ports I have worked on. This game was designed for an iPhone and then ported to the Nintendo DS. 

From a UI point of view, my main task was to adapt all menus and feedbacks to fit two screens, and create (together with the Producer) a similar playable experience on the Nintendo DS. However, we saw an opportunity to make the gameplay more addictive, dynamic, accessible and - most importantly - more fun. This version ended up being the better one.

2007

Software

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Promotional video

Concepts

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