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InGame Session

I am old enough to remember Mazinger Z with nostalgia.

I have to admit I had quite a lot of fun making this concept. I was wondering how it would feel to control gigantic robot while defeating enemies.

I used as a reference "Punch out" and Samus Aran's space suit as an inspiration for the design of the enemy. Everything looks a little retro indeed, There is little interface because the game would be controlled by drawing "lines" on a screen.

For a higher resolution please download the files from Dropbox

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